Immortal Zhang Fei
Availability : TW only
Buff: HP +15% after entering battle
Type: Basic attack
Attack a single enemy, causing 100% physical damage to it
Type: Skill
Attack a single enemy, causing 310% physical damage to it, 30% of which will be absorbed as life to heal yourself.
◇[Level 1 activation]: Attack +300
◇[Level 2 activation]: Life +8%
◇[Level 3 activation]: Life +4500
◇[Level 4 activation]: Dodge probability +8%
◇[Level 5 activation]: Anti-riot probability +8%
◇[6-star activation]: Basic Rage +2
◇[7-star activation]: damage reduction +8%
◇[8-star activation]: Life +10%
◇[9-star activation]: After releasing the skill, the two generals with the lowest health will be added with [Invincible Shield] for 1 round. When the invincible shield is broken, a shield of 15% of the general's health will be obtained, which will last for 2 rounds. Can be stacked
◇[10-star activation]: After going into battle, life +6%
◇[Fame 1 Star Activation]: For every 1% decrease in the current blood volume compared with the maximum health value, the final damage reduction will be increased by 1%.
◇[Fame 2-star activation]: Defense +5%
◇[Fame 3-star activation]: After releasing the skill, all enemy attacks will prioritize Mo Zhangfei as the target, lasting for 1 round.
◇[Fame 4-star activation]: Defense +6% after going out
◇[Fame 5-star activation]: Anti-riot +6%
◇[Divinity 1 Star Activation]: Unyielding is triggered when receiving fatal damage (will not be knocked back), and a non-dispellable frenzy state is added (attack +25%, 120% of the damage caused is absorbed as one's own blood), lasting 1 round, triggered up to 1 time per battle
[Martial Soul 1]
Mo Zhangfei is immune to all controls; every time he gets a debuff effect, 30% of it will be devoured and converted into 5% defense enhancement for himself, which lasts for 2 rounds and can be triggered up to 3 times per round.
[Martial Soul 2]
After being attacked by Mo Zhangfei, the enemy will enter a state of fear, which lasts for 2 rounds and cannot be resisted or dispelled. In the fearful state, the critical hit resistance is reduced by 60%, and the final damage dealt to Mo Zhangfei by the enemy who enters fear is reduced by 10%.
[Martial Soul 3]
When Mo Zhangfei receives damage, there is a 50% chance of causing the enemy to enter fear. The final damage dealt to Mo Zhangfei by a fearful enemy is reduced by 20%. Every time Mo Zhangfei receives damage from a fearful enemy, 30% of the damage done to him by a fearful enemy will restore 1 point of rage.
[Martial Soul 4]
Mo Zhangfei's appearance inspires the whole audience. Everyone receives a 30% critical hit damage bonus, and pursuit counterattack damage is increased by 25% for 3 rounds. When a teammate dies, Mo Zhangfei triggers the taunt effect, and all enemy attacks prioritize Mo Zhangfei. Fly as target, lasts for 1 round
[Martial Soul 5]
The number of rounds of Unyielding is increased to 2 rounds, and Mo Zhangfei will counterattack the enemy every time he receives fatal damage during the period of Unyielding. The same enemy can be counterattacked up to 3 times in each round.