IMT Witch Wa (Hua Tuo ?)
Availability : TW & KR
Buff: HP +15% after entering battle
Type: Basic attack
Attack a single enemy, causing 100% magic damage to it
Type: Skill
Restores 60% of the health of Witch Wa's attack to all our party, 50% chance to clear 1 debuff and increase damage reduction by 20%, can be stacked, lasts for 2 rounds
◇[Level 1 activation]: Attack +500
◇[Level 2 activation]: Life +12%
◇[Level 3 activation]: Attack +500, Life +5000
◇[Level 4 activation]: Critical damage reduction +12%
◇[Level 5 activation]: riot resistance chance +10%
◇[6-star activation]: Basic rage +2
◇[7-star activation]: damage reduction +12%
◇[8-star activation]: Life +14%
◇[9-star activation]: The final damage received from the first 6 attacks is reduced by 99%
◇[10-star activation]: After going into battle, life +7%
◇[Fame 1 Star Activation]: For every BUFF a teammate has during treatment, the damage reduction will be increased by 10%, up to 30%, lasting for 2 rounds.
◇[Fame 2-star activation]: Life +6%
◇Feature [Fame 3-star activation]: The probability of clearing the debuff status is increased to 100%. If the debuff status is not cleared when releasing the skill, an additional 20% damage reduction will be added to the teammate (can be stacked), lasting for 2 rounds.
◇[Fame 4-star activated]: HP +7% after battle
◇[Fame 5-star activation]: Critical damage reduction +7%
◇[Divinity 1 Star Activation]: When one's own general dies, he will be resurrected immediately and his health will be restored to full. This is only triggered once per battle.
[Martial Soul 1]
After the skill, 40% of the target's maximum health [glazed light] (shield cannot be dispelled) is applied, which lasts for 2 rounds (does not stack); during the duration of the shield, when the general still has the shield after being damaged, the shield will be refreshed and the quality will increase by 10%. Maximum health [maximum bonus increased to 100%]; when the damage is received after refreshing 10 times, the shield effect will be cleared directly
[Martial Soul 2]
When your own general has [Glazed Light], he will be damaged by 50%, which will reduce the final damage of this attack by 30%.
[Martial Soul 3]
[Glazed Light] The basic shield value is increased to 50%, and the shield has the [Glazed Light Reflective Damage] effect (20% of the damage received is reflected to the attacker and 1 random enemy general)
[Martial Soul 4]
In the first 4 rounds, when your own general has the [glazed light] state, each time he gets a negative state, he will gain 1 layer of armor (20% of the maximum health, cannot be dispelled, can be stacked), and each general will gain 1 layer of armor every time he gets a negative state. Triggered up to 3 times per round, lasting 1 round
[Martial Soul 5]
[Glazed Light] The basic shield value is increased to 60%, the probability of triggering damage reduction is increased to 70%, and the final damage reduction is increased from 30% to 50%; your own generals will directly obtain the [Glazed Light] effect when they appear on the stage (including the start of the battle and resurrection appears), each general can trigger up to 3 times in each battle.