Immortal Zhuge Liang
Availability : TW & KR
Buff: HP +15% after entering battle
Type: Basic attack
Attack the enemy's column, causing 42% of spell damage to them, and restoring 30% of the life of this damage to our target with the lowest health.
Type: Skill
Restores 60% of Zhuge Liang's attack life for all our party, and increases our general's attack power by 15% for 1 round.
◇[Level 1 activation]: Attack +300
◇[Level 2 activation]: Hit probability +8%
◇[Level 3 activation]: Attack +300, Life +3000
◇[Level 4 activation]: Dodge probability +10%
◇[Level 5 activation]: Dodge probability +8%
◇[6-star activation]: Basic rage +2
◇[7-star activation]: Healing amount +6%
◇[8-star activation]: damage reduction +6%
◇[9-star activation]: After releasing the skill, there is a 70% chance of giving it to the character restores 1 point of rage
◇[10-star activation]: After going into battle, life +6%
◇[Fame 1 Star Activation]: After releasing the skill, increase the critical hit and critical hit resistance of all generals by 20% and 20%, which can be superimposed and last for 1 round.
◇[Fame 2-star activated]: Dodge +4%
◇[Fame 3-star activation]: After releasing a skill, there is a 50% chance of releasing the skill again, and the blood recovery and attack bonus effects are 70% of the original
◇[Fame 4-star activation]: HP +6% after battle
◇[Fame 5-star activation]: Healing amount +10%
◇[Divinity 1 Star Activation]: After releasing the skill, the chance of getting Rage will be increased to 100%, and the rage will be increased by 2 points. If the general's rage is less than 4 points after being Rage, there will be a 40% chance of returning to 4 points (this effect is not triggered) The chance increases by 30%, and the chance recovers after triggering)
[Martial Soul 1]
After the skill, add 3 layers of non-dispersible [Star Gazing] to all allies (recover % of the Star Gazing layer's maximum health after each attack, and gain an additional 1 point of rage by *15% of the layer number (each general can recover up to 2 points per round), (Reduced by 1 layer after attack), up to 6 layers
[Martial Soul 2]
After the general attacks, [Stargazing] will no longer be reduced by 1 layer, but will be converted into 1 layer of [Knowledge Earth] that cannot be dispelled (each layer provides 5% normal attack damage reduction and 5% pursuit damage reduction), with a maximum of 6 layers.
[Martial Soul 3]
The maximum number of layers of [Stargazing] and [Knowledge Earth] has been increased to 8, and each layer of [Knowledge Earth] effect provides 5% blood-sucking effect to generals; each conversion has a 30% chance of adding a layer of [Magic Shield], with a maximum of 2 stacks. layer
[Martial Soul 4]
At the beginning of the battle, 2 layers of [Star Gazing] and 2 layers of [Knowledge Earth] will be added to the whole group; when releasing skills, each layer of [Star Gazing] and [Knowledge Earth] that overflows will add a shield of 5% of the maximum health to the generals, and the shield cannot Dispelled (can only be broken)
[Martial Soul 5]
Every 6 times [Stargazing] in the team is converted into [Knowledge Earth], [Command to the Army] will be triggered: All generals on the team will launch a basic attack pursuit in order of position (cannot regenerate rage), and can be triggered up to 1 time per round.